4/25/2023 0 Comments Those who remain scripts![]() If so, how would you make all those scripts communicate with eachother, possibly making one big main script and the rest just modulescripts?įor example, you have a script that holds a table with player data, and you would need to reuse, have access or change that data in a script or part of code that could for example handle a shop. What would be the best way to structure scripts on a major project, trying to make as much things as possible in one big script, or making multiple scripts each doing something else. ![]() ![]() Hello, this is rather a general game development question, would ask this on devforum if I could bother getting accepted in there.
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